Erixitl

Name: Erixitl Race: Protector Aasimar Age: 27 Alignment: Neutral Good Class: Bard Sub-Class/Archetype/Path: College of Lore Background: Born to parents of Maztica, Michitl and Ikitipsa in Payit, their celestial ancestry was readily apparent in their daughter’s silver eyes and the iridescent scales of green and gold that traveled up the backs of her hands to her wrists. Her parents, devout followers of Qotal, were overjoyed at the auspicious revelation, and took her immediately to the temple to be blessed to Qotal, and christened with the name of one his most favored priestesses. The life that followed was similarly charmed. She was the pride of her family, a physical manifestation of their god’s favor. Although her days were filled with much devotion in the temples of Qotal, she enjoyed the tutoring of the sages of Ulatos, learning of mathematics, biology and astronomy, and the attention and smiles of the adults around her. After she showed an interest in the lute, her parents even got her a great tutor for the instrument, and he praised her often as one of his best students. Of course, all this attention did not make her as popular with those her own age; and she was most often found being pampered by adults then playing childhood games in the streets. At 12, she began to have dreams of a celestial being, a blindingly brilliant figure who gave advice and guidance. Upon revealing this to her parents, they were overjoyed, and promptly pounded into her head her responsibility to carry on the teachings of Qotal, and to protect and defend his people as he did. She was blessed among the Payit, and this blessing carried with it her duties. So impressed with this idea, at the age of 23 Erixtl decided that it her was her responsibility, no, her duty to strike out among the nations and help them as Qotal once did humanity itself. Packing a few essentials, she struck off alone, bidding her parents a tearful goodbye.

The first few years were…not what she expected. The people of other nations did not treat her as a half-goddess as she had been in her native Payit, and there were more than a few times were her resolve was shaken. Still, thanks in part to her Aasimar appearance, people were rarely unkind, and she was quick to brush it off as little more than the testing of her resolve by the powers that be. A few years in, Erixitl took up temporary lodging in a midling size town, and began playing her songs for her keep and volunteering her time for the people. It all seemed normal enough, no different from any of the other towns or places she had visited. And then the Sickness struck. It was amazing how quickly everything changed. Friendly greetings changed to looks of distrust, and the bustling city center was silent. The city was quarantined by its leaders – no one was allowed to enter or leave. Essential goods were often missing at market, and although nearly everyone was exhausted by the ordeal, they found that it never quite left their minds or conversations entirely. Fighting off the feeling of claustrophobia brought on by her transient lifestyle, Erixitl was quick to offer help to the healers, looking to use her knowledge and training in the art of biology. They took it gratefully, and for a few days she was proud of her own example of Qotal’s teachings, and her protection of the people.

And then, one day, as she was buying a few things at market, her protective gloves were ripped, and the glitter of the scales on her wrist were exposed. There was a beat of surprise before the screams began – yells of infection rang out throughout the square, and the looks of distrust were changed to those of hate and disgust so thick that it made her blood run cold. Those around her recoiled, and people began pelting her with whatever they could find – chasing her in to the infected corner of town. There she hid, shivering wet and cold for a few days, until she could finally get past the guards, escaping the quarantine of the town. Adventure Hook: Only a month or so after the quarantine incident, Erixitl boarded a boat for Eskarya – half to avoid suspicion from escaping the outbreak quarantine, and half to escape her own guilt and shame. She hopes that by exploring and adventuring this untamed land, she can find some sort of sense in the world that she now feels lost in. Relationship to other PCs: Nothing yet!